![]() Load Unity, Pick load exiting project and choice the self-driving-car-sim folder. Unity is necessary to load all the assets. Install the free game making engine Unity, if you dont already have it. Unity Simulator User InstructionsĬlone the repository to your local directory, please make sure to use Git LFS to properly pull over large texture and model assets. Please see the CarND-Capstone Releases page for the latest version of the Capstone simulator (v1.3, 12/7/17). ![]() Source code can be obtained therein or also on the term3_collection branch. Please see the Releases page for the latest version of the Term 3 simulator (v1.2, 7/11/17). Source code can be obtained therein or also on the term2_collection branch. Please see the Releases page for the latest version of the Term 2 simulator (v1.45, 6/14/17). Instructions: Download the zip file, extract it and run the executable file. Available Game Builds (Precompiled builds of the simulator) Term 1 Please follow the instructions below for the full setup. See more project details here.Īll the assets in this repository require Unity. ![]() This simulator was built for Udacity's Self-Driving Car Nanodegree, to teach students how to train cars how to navigate road courses using deep learning. Welcome to Udacity's Self-Driving Car Simulator Submit a support ticket if (learners are) blocked due to other (non-content) reasons. ![]() Utilize the forum to seek help only on content-specific issues. Use the upgraded code in the Unity_2020_3 or Unity_2019_4 branches as suitable per your local Unity version compatibility. Currently enrolled learners, if any, can: The code in the master branch of this repository is deprecated.
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